Unite the Clans!
By Jonathan Yen
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Players: 1
Resources: None
Settings: Changes to Skeleton, Cho'gull, Gul'dan, and Zuljin.
Difficulty: Medium
Build time: 1 hr. 30 min.
Conquer time: 30-45 min.
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The Story:
	On an island north of Zul'dare, the Chieftain of the Twilight's Hammer Clan, Cho'gull, found a legendary runestone that dates back farther than the Tomb of  Sargeras.  Cho'gull has found a way to drain the runestone's power and has been draining it ever since he found it. With the over whealming power it contains, Cho'gull felt he would be the ruler of the universe. Cho'gull orders his men to destroy the other clans and human nations and taking some hostages to witness his power. Cho'gull invites Gul'dan and Zuljin to help celebrate his victory. Many humans and orcs survived, but will live in fear of Cho'gull. Lothar sends only five men (still unaware of Cho'gull's power)  to destroy Cho'gull. The leaders of the clans said "we will tell our men to help you if you save them." Now willing to put the humans and orcs differences aside for now, mankind and the orcs will face,  possibly their toughtest challenge yet.

Description:
	You start off with the five men Lothar sent, (two archers and three footman). Along the way, there will be orcs being held hostage by the Twilight's Hammer Clan. There will be plenty. You will want to get as much as you can, because when you face-off with Cho'gull, Gul'dan, and Zuljin, you're GOING to need it. 


Copyrights and Permissions
You may distribute this any way you want, as long as it has this file included or you give the author credit.

How to contact the author:
You can e-mail the author at grateguy@macatawa.org

Jonathan Yen 1996
Thank you for playing "Unite the Clans!"

