Warcraft 2 Scenario file

Title            : Homesteaders in tornado alley!     

Filename         : Homested.pud

Author           : Jerry C. Hinn

Email Address    : jerry_hinn@ncsu.edu

Description      : Two neighbouring pastoral communities, long held at peace
                   by sturdy walls and watchful towers, find themselves 
                   plagued by terrible storms.  Tornados rip across the 
                   countryside, destroying valuable farmland and battering
                   down the very same wall that kept the two kingdoms at rest.
                   Very hectic.

Storyline        : Do you really care?

Hints            : The map starts you with all the farms you are going to 
                   have; you cannot build any new farms (ouch!).  Since the
                   storms care not a whit for the walls that ordinarilly
                   would protect them, you need to keep an eye on the farms
                   that are being destroyed by the tornados.  Lose any farm
                   and you'll be 4 units shorter.

                   The towers are neat, but unlikely to matter in the long
                   run; the middle two towers can shoot at each other if
                   they're upgraded, but the chances of them getting destroyed
                   by a storm are pretty good.

Known Bugs       : As with any Lord of Storms Attack Peon level, the tornados  
                   are bound to blink, and each side loses two units off the
                   bat, as using LoSAPs requires the peon to get killed in
                   the process of setting off the storms.  As such, everybody
                   will have two kills.  The tornados still count as the 
                   "attacks" of the LoSAPs owner; any razings they get 
                   against the opposite side count towards their tally.

Cooperative      : No.

Deathmatch       : Yes!

Single Player    : The computer's not very good at this level; it's just 
                   too random for it.  They also go into "target rich 
                   environment" overload, and start sending grunts to bang
                   away at the farms, instead of attacking your peons right
                   off the bat.  That gives you a lot of time to build a 
                   barracks and a few footmen to utterly dominate the 
                   field.  However, if you just want to goof around, be my
                   guest.

Design process   : The trick to using Lord of Storms Attack Peons (LoSAPs)
                   is to get them killed before they can spray tornados all
                   over the map.  A live LoSAP will wreck the game, as too
                   many tornados, no matter how amusing, will make all other
                   attacks deal no damage.  So they all have 25 hit points,  
                   and start the game getting banged up by a footman, who 
                   gets slain in the process.
                        LoSAPs have a range of 7 and deal no real damage,
                   as using the tornado as a weapon prevents them from 
                   harming their target.  The tornados will, however, inflict
                   their usual lethal damage.  By the time each LoSAP is 
                   slain by the footman, there will be 3-5 tornados rolling
                   towards their attacker, killing the poor grunt immediately,
                   but that's the idea.  After that, the tornados will do
                   their own thing, fanning out and ruining people's days.

