9:57AM  4/25/96              ********************************
                             *   The Encounter at Fenris    *
                             *           Creek              *
                             *                              *
                             *        Version 2.0           *
                             ********************************

Description: Your pitiful remaining soldiers barely escaped from the burning  fortress as the final wave of orcs crashed in. Your weary men have been defending the fortress for days, until the unit of sappers took out the east tower. The orcish infantry poured in, screaming and howling like death itself. Your last, loyal soldiers hacked their way through the orcish warriors and escaped to the Draemorr woods. Draemorr woods is a deadly place  full of unknown horrors. You can hear bodies moving among the thick brush and you can also hear the loud, deep breathing of an unknown creature even over the sound of the rushing creek. To go back would mean certain death, to go forward could be worse.

Authors Notes: This is a average diffuculty scenario for one player play, but where this pud excells is in multiplayer games. Catapults and ballista are very useful in this pud, and he who has many shall win.

Specs
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Author: Arcanar

# of players: 1 to 4

Diffuculty: Moderate

Tileset: Forest

Starting Race: Humans

Starting Color: Blue

Resources: High

Map Size: Medium


Feel free to distrubute this pud as long as this unaltered readme file is included. I would like to hear your comments on this or my other maps, email me at CanisLupis@worldnet.att.net  I also have other puds that you may be interested in. Email me and I'll send you a complete list. Ok, go! Enter the world of Warcraft!

