WARCRAFT II
.PUD DESCRIPTION FILE

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Title                   : Garden of War 2X
Filename                : GARDEN2X.PUD
Author                  : Erick Baker
Email Address           : erickbaker@usa.pipeline.com

Misc. Author Info       : AKA "Nintendo Guru"

Description             : This PUD has been enhanced for the War2
Expansion set. It includes heroes, controllable critters, and more
trees to escape from the Plains of Snow feel the original had.
Other than that, the basic landscape is the same as the original
GARDENW2.PUD, also available from PUDLAND!

Hints                   : Plenty of gold in the center to quietly
mine, but watch out for a daemon who's been rumored to hang out
around there...
                          
 
Additional Credits to   : Daniel Schrall, my modem buddy, who inspired
the original GARDENW2.PUD. 


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* Play Information *

Game                    : Warcraft II
# of REAL Players       : Up to 8
# of COMPUTER opponents : One daemon in the center; neutral.
CO-OP, DEATHMATCH, BOTH : Both!

Race                    : 4 Orc, 4 Human
Resources               : Everyone has a 63,000 mine and a 37,000 mine.
One 600,000 mine in the center, surrounded by trees and guarded by a
daemon.
                          
Units                   : Everyone has 1 peon, 1 Town Hall, 1 Farm,
and one Guard Tower. All 4 humans have Uther trapped in trees, all 4 orcs
have Cho'gall. Each camp has 1 hero in it, and there is a different hero
in each camp. The humans have Danath, Turalyon, Alleria, and Khadgar.
The Orcs have Dentarg, Kargath, Grom, and Teron. The hero is trapped
alongside Uther / Cho'gall in trees. Each player has 3 critters they
can control and use as scouting tools. The critters have 9 sight, have 50
hitpoints and are invisible (sort of).

Known Bugs              : Please note that this PUD will not work
unless you have the War2 Expansion Set. It cannot be edited with
The War2 editor. It has been edited using WAR2XED v4.0.                       
There is also a bug with the critters' invisibility. Apparently
towers can see them and shoot them, even though I tried to make
them invisible to towers and units, visible only by flying things.

* Copyright / Permissions *

Authors MAY use this level as a base to build their own levels.


You MAY distribute this PUD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

This file was obtained at PUDLAND!  Check us out and send us your
puds for World Wide distribution!!

ftp://ftp.eggcite.com/pub/incoming
http://www.eggcite.com/pudland
