Nowhere8.pud
Nowhere to run, Nowhere to hide - 8 player pud, 64x64 Forest

Inspired by the packin pud of the same name, this allows for 8 players
to deal with the fact that they're in eachothers backyard!

It is setup like cubes in a square: (numbered by player)
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| 1 | 7 | 3 |
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| 5 | 0 | 6 |
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| 2 | 8 | 4 |
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Player '0' represents mud.. no gold/trees/building site here (too much advantange for
players 5-8 if that was the case).  It is a nice way to travel to your opposition though.

Each player has one gold mind in the middle of their 'plot' for 45K (same as original).
1 is human, alternate races thereafter (of course this is just the default).
Default resources are the same as the original, 2K gold, 1.5K lumber, 1K oil.

Players 1,2,3,4 have less neighboring opponents, but one less wall of wood as well
(I did add some wood on the sides for these players, but not so much that building
was a problem until cleared away).

Players 5,6,7,8 have a potential 3 sides for opponents to come in, but have the
extra wall of wood.

Obviously without 8 players it is not as crazy.. but with 4 players it is setup so that
grabbing the second site could lead to suprises depending on your opponent(s)..

One could divide it up without a middle.. but I'm not sure how well it would work for 
building and game play.. anyways let me know how it works out for you!
I personally suggest as close to 8 players as possible and no allies :)

Author: Craig Kazial [Kaz], kazial@acsu.buffalo.edu
Check out my review website for Warcraft2 puds at:
http://www.acsu.buffalo.edu/~kazial/war2.html
Feel free to comment on this pud and the site!
